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sleepFacingWest

78 Audio Reviews w/ Response

All 134 Reviews

Another banger! Love the playful piano gliss in the 2nd half.

TaintedLogic responds:

Thanks so much for the review, SFW! I love glisses too, and used to use them a lot more often. ^_^

Great work! You always manage to surprise me with a different genre, but this one feels especially different. I think the brighter tempo feels good hereā€¦it creates a bit of tension between the lyrics. It would be interesting to hear a version at the original tempo just to see how much that affects interpretation.
Lovely as always!

Troisnyx responds:

Thank you so much!

I do still have the original draft; I'll ask Christoph and see if he's okay with me putting up a link.

This is really great. I usually try to be constructive but I've got nothing for this. Mix sounds really good, no peaking, no issues with the low or high end, the sound design is sufficiently detailed and cohesive, song structure is great, wide mix but no phasing issues, you develop the musical ideas really well...just...good job. That's all I got.

NoVinum responds:

Thx a lot for nice comment and feedback to it :)

nice! Those vocal chops at the end slayed me. Really dig the vibe you have set up here.
I think the guitars (or guitary synths) could feel a touch wider. There are chug chord things that I almost want quadruple tracked. If you're using live guitar in parts, you can do 4 different takes, pan 2 far L and far R, then pan the other two like maybe 25% to either side? For synths doing that role, I'd try to eq them all somewhat differently, then pan them the same. Perhaps play them in live with a keyboard to get some minor discrepancies in performance. In any case, I'd put those 4 tracked chuggs on a master fader so you could pull them all down proportionally if you want.

Nice work otherwise. The drum programming is sick, and the piano breakdown before the final 3rd is really effective. Great work!

Napbak responds:

Wow very cool tips, I will keep them in mind. Thank you so much friend!!

I love the insight on your sound design process. Really cool. The groove you have going on here is nice and your drum programming is hyper detailed but never seems to be distracting. It just sets up an incredibly detailed bed for the other elements to lay on.

Check your mix in mono. I think there are some phasing issues for some of the percussion instruments because a lot of that gorgeous detail disappears. If you're making heavy use of stereo imaging plugins or you're delaying things between the left and right channel, that can be problematic when listening through things like a phone, laptop speaker, or anything else that either plays in mono or has speakers close enough that it might as well be. In this case, the percussion is SUCH a gorgeously nuanced part of your track that it's a shame to lose that in some contexts. Try to start a mix in mono so you separate elements by eq/level and rely less on stereo separation, then flip to stereo but check the mix along the way in mono to make sure nothing gets lost.
No other critiques. This is chill, bouncy, fun, and I could see this working really well in a game or something since it establishes a really nice groove, is really gorgeous when you're paying attention, but can also set in the background and set a vibe if you want it to. Beautiful.

JA4Y responds:

wow. thank you so much for such an in depth review, it truly means a lot. I've never actually considered what any of my tracks sound like in mono and to be completely honest im not even 100% sure how to check. you guessed very accurately with the stereo separation thing tho. I try to separate instruments through EQ when necessary but I very often will spread out their stereo image to avoid clustering but I never considered that that wouldn't work when played back in mono. ill try to work on that when going forward, usually im not too "technical" with my music. once again thank you very much for the in depth review <3 glad you enjoyed the song

nice track! Good groove that gets stuck in your head, and you keep things moving forward nicely. The track clips quite a bit so if that's not intentional, I might dial back the peak of the master limiter to, at most, -0.1. I'd guess it's currently set to 0.0.
Very clean production otherwise. Great work!

Vyz3r responds:

thanks for the feedback!!

This is great! Your rapping is awesome. The delivery is perfect for the vibe.
I almost never say this, but I think the sub-bass could use some attention. This musical style could benefit from a bit more thump, so I'd consider reinforcing the kick drum with a second more thumpy kick to round out the impact with some heft (maybe roll the highs off the second kick so it doesn't fight the one you already have going...basically notch the eqs so they complement each other). The bass guitar playing is really great, but I'd consider using a very compressed sin wave in an octave or two (or three) below just holding down bass drones. Add a touch of distortion to reinforce the upper partials of the sound so it can feel like there's bass even when a system is incapable of replicating bass frequencies, and then pull the fader for the sine WAY down in the mix. If done properly, you shouldn't really know that it's there unless you take it out. You can also bring this in and out if you want to make some sections a bit more exciting than others. You might need to use a gate to ease the bass in or set a somewhat slow attack on the ADSR so it doesn't pop on entry).
The effects on your singing is really cool. That part is a bit loud in comparison to the instrumentals in my opinion. I think it could be pulled back just a touch, but that's a personal thing.
You have really clear highs and the definition on all the sounds (vocals, synths, percussion) is very articulate. That's something that is more often an issue than lows, so really really really great job! Overall, this track sounds incredibly good. It's very obviously you know what the heck you're doing.

Great work!

yagru responds:

thanks for the thoughtful review! i really appreciate the time you spent on this and loved reading every word of it. totally with you on the low end, i used a synth bass/midi that is just a placeholder (i will eventually go back and record it with a real bass and this should bring back a lot of the frequencies we both know are missing).

based off your excellent feedback, it certainly sounds like you know what you're talking about and i will be checking out some of your tracks as well :D

wish i could say thats me rapping, but i'm white af lol. only vocals that are me are the "whoaaaa"s. i used some lyrics from the song "All Of A Sudden" for the rap:
https://youtu.be/TFSBrM_1uKk

really really really great sound design. I honestly have no idea how you'd do this stuff without using max/msp. If you did the granular stuff without patching or coding, my hat goes off to you. You're very patient.

JazzDew responds:

Haha thank you for the kind words ! this a bit ironic but this song was made in only a few hours when I was futzing around with Fruity Granulizer and stretching random audio files to the point of getting all these cool artifacts, using different algorithms built into FL Studio which can give different results ! :D
I forgot to add this to the comments but all the drums were made from scratch as well !

nice! really great production.

AustonMusic responds:

Means a ton :)

nice work! It's like some sort of distant dreamy vhs memory. I recall driving through Cali in a vintage convertible even though I've never done that.

The major 7th you go to in the bass on the I chord (the 2nd chord in the intro-type progression) feels *really* dissonant to me. I like the melody you have in the bass part, but I'd consider popping that up an octave or two and then using the actual bass to hold down either roots or at least more stable chord tones.

Love literally everything else. This is great!

realityreimagined responds:

yea i agree lol, tysm :))))

I make music for media (primarily animation). Work on Disney, Nickelodeon, Hulu, and tons of indies. Stylistically versatile, overly verbose, and constantly looking for work.

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Joined on 5/1/15

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